//==============================================================================
// Cretan Mercenary_Anim.txt      >>  Unit created by Dan_Swordsman  <<
//==============================================================================

//==============================================================================
define FireArrow
{
   set hotspot
  {
      version
      {
         Visualparticle scenario a signal arrow fire toxotes
      }
   }
}

//==============================================================================
define FireSmoke
{
   set hotspot
  {
      version
      {
         Visualparticle sfx a arrow smoke
      }
   }
}

//==============================================================================
define FireSmoke2
{
   set hotspot
  {
      version
      {
         Visualparticle sfx a arrow smoke
      }
   }
}
//==============================================================================
define Head
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Infantry G Myrmidon Head Iron
           ReplaceTexture Infantry G Myrmidon Head Iron/mercenario greco testa
         }
      }
   }
}

//==============================================================================
define arrow
{
   set hotspot
   {
      version
      {
         Visual Attachments A HandArrow
      }
   }
}

//==============================================================================
define bow
{
   set hotspot
   {
      version
      {
         Visual Attachments A Bow Copper
      }
   }
}

//==============================================================================
define sword
{
   set hotspot
   {
      version
      {
            Visual Attachments G Sword Standard
      }
   }
}

//==============================================================================
define shield
{
   set hotspot
   {
      version
      {
		visual Attachments G Shield Small Iron
		ReplaceTexture Attachments G Shield Copper/Attachments G Shield Bronze
      }
   }
}
//==============================================================================
anim Idle
{
   SetSelector
   {
		SetSelector 
		{
			set hotspot
			{
				version
				{
					Visual Archer G Toxotes_IdleA
		ReplaceTexture Archer G Toxotes Standard/mercenario greco corpo
					connect Righthand bow hotspot
					Connect TopOfHead Head hotspot				   
					connect leftforearm Shield hotspot
				}
			}
      }
   }
}

//==============================================================================
anim walk
{
	SetSelector
	{
		SetSelector 
		{
			set hotspot
			{
				version
				{
					Visual Archer G Toxotes_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag FootstepLeft 0.50 true   
               tag FootstepRight 0.00 true   
//-- end auto generated section
		ReplaceTexture Archer G Toxotes Standard/mercenario greco corpo
					connect righthand bow hotspot
					Connect TopOfHead Head hotspot
					connect leftforearm Shield hotspot
				}
			}
      }
   }
}

//==============================================================================
anim RangedAttack
{
   SetSelector
   {
      set hotspot
      {
         version
         {
					Visual Archer G Toxotes_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.40 true   
               tag GenericSound 0.40 true   
               tag SpecificSoundSet 0.50 false Arrow checkVisible 
//-- end auto generated section
		ReplaceTexture Archer G Toxotes Standard/mercenario greco corpo
					Connect TopOfHead Head hotspot
					connect righthand bow hotspot
					connect leftforearm Shield hotspot
         }
      }
   }
}

//==============================================================================
anim Attack
{
	SetSelector
	{
			set hotspot
			{
				version
				{
					Visual Infantry G Myrmidon_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.49 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
		ReplaceTexture Infantry G Myrmidon Iron/mercenario greco corpo
				                     connect Backchest bow Hotspot
					connect RightHand Sword hotspot
					connect LEFTFOREARM shield hotspot
					Connect TopOfHead Head hotspot
				}
				version
				{
					Visual Infantry G Myrmidon_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.61 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
		ReplaceTexture Infantry G Myrmidon Iron/mercenario greco corpo
				                     connect Backchest bow Hotspot
					connect RightHand Sword hotspot
					connect LEFTFOREARM shield hotspot
					Connect TopOfHead Head hotspot
				}
			}
		}
	}
}

//==============================================================================
anim Death
{
   SetSelector
   {
      set hotspot
      {
         version
         {
					Visual Archer G Toxotes_DeathA
		ReplaceTexture Archer G Toxotes Standard/mercenario greco corpo
					connect righthand bow hotspot
					Connect TopOfHead Head hotspot
					connect leftforearm Shield hotspot
         }
      }
   }
}


//==============================================================================
anim Bored
{
   SetSelector
   {
		SetSelector 
		{
			set hotspot
			{
				version
				{
					Visual Archer G Toxotes_BoredA
		ReplaceTexture Archer G Toxotes Standard/mercenario greco corpo
					connect Righthand bow hotspot
					Connect TopOfHead Head hotspot				   
					connect leftforearm Shield hotspot
				}
			}
      }
   }
}

//==============================================================================
anim Flail
{
   SetSelector
   {
      set hotspot
      {
         version
         {
					Visual Archer G Toxotes_FlailA
		ReplaceTexture Archer G Toxotes Standard/mercenario greco corpo
					connect Righthand bow hotspot
					Connect TopOfHead Head hotspot
					connect leftforearm Shield hotspot
         }
      }
   }
}
